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 CLICKTEAM FUSION 2.5 FEATURE LIST

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18102013
MensajeCLICKTEAM FUSION 2.5 FEATURE LIST

What's new in Clickteam Fusion 2.5

General


- unique Unicode, HWA, multi-language version
- Improved UI:
. better docking features
. improved properties (the TAB key has been implemented, the Build and Movement combo boxes are better organized, some other improvement here and there)
. skins in event editor, event list editor and storyboard editor, you can select the skin in the preferences (Workspace tab) and create your own skins on the Skins folder of CF 2.5
. you can select a different language for the UI in the preferences (General tab) (French and Japanese are provided - not fully translated yet)
- better compression of MFA files, especially when they contain images with alpha channels

Note 1: Clickteam Fusion 2.5 as well as the EXE it creates no longer work on Windows 9x/NT4/2000, you need Windows XP SP3 or above

Note 2: Vitalize! and Java exporters have been dropped (you can still build Java applications though if you install MMF 2.5 on a machine where 2.0 is installed and if you select "Show deprecated build types" in the properties of the application - the Java runtimes are not installed with 2.5 and have the same features as in 2.0)

Frame editor

- supports frames larger than 32767
- the size and position of the selected object are displayed in the status bar
- new Paint tool in the toolbar, that allows you to put objects to the playfield when you click without losing it (old K&P / TGF1 / C&C mode). This allows you also to paint with the object when you move the mouse without releasing the button. Press the right button to quit this mode (or unselect the tool).
- new options in the Layers bar, to automatically hide or lock unselected layers.
- new Extension Manager button in the Insert New Object dialog: opens an extension manager that allows you to download extensions from the server (click the Refresh button to download the list from the server).

Event editor & Event List editor

- You can change the skin in the preferences
- Pixel-precise scrolling
- New Find Event / Find Object commands
- You can enable / disable event lines
- Hilight of the current line and column under the mouse
- Tooltip showing the current object under the mouse on the top of the column

Expression editor

- List of object displayed in the editor for easy access to object's expressions
- Popup menus accessible by left clicks as well as right clicks
- TAB key now switches to the next non-defined parameter
- New toolbar with new features
- New format of the expression for a clearer (more spaces) display
- Undo and Redo that works
- Increase / Decrease font size
- New Random and random range buttons
- Real time syntax checking with red / green indicator of validity
- New "Where?" button indicating where the syntax error is located within the expression
- New "Format" button allowing a neater formatting of the calculation

Object dialogs (new condition, new action etc.)

- Choice of Big icons / Small icons / List
- Menus now can be open with left mouse key too
- Keyboard support to select objects and open menus
- Skinnable

Picture editor

- You can drop files to the picture editor
- Better import / export features (you can now import or export sprite sheets, set the hot spot at predefined positions, crop the images, zoom in the preview)
- You can swap the drawing colors
- The zoom is now done at the mouse position
- New 'G' button in the hotspot tool to set the hotspot to the center of mass of the image
- New RGB and hexadecimal color edit boxes

Runtime

- new Unicode features: you can select the text format of the text files saved by the objects (Unicode, UTF8, multi-byte using the current code page)
- 9 new Box2D movements (8 Directions, Axial, Background, Bouncing ball, Platform with extra options, Race car, Spaceship, Spring, Static) fully integrated like the old non-physical movements (that are still available) - more info in the documentation
- 7 Box2D objects (Physics Engine, Fan, Magnet, Threadmill, Rope and Chain, Particle, Ground) that allow you to add physics to your application.
- New Distance and Angle expressions in the system object
- New "For each object" actions / conditions
- New "Fire event after" and "Fire N events every M events" in timer object
- New "Create by Name" action
- Faster loops
- Gesture recognition in Multiple Touch object
- the Debugger size and position are saved and there is a new "Show Debugger" option in the system menu to reopen the debugger if it was closed.
- The debugger now remembers the objects that were open in the last session and re-opens them automatically


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CLICKTEAM FUSION 2.5 FEATURE LIST :: Comentarios

Bravo 
Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Vie Oct 18, 2013 10:54 pm por modelcf
muchos fixes y adiciones que parecen completamente necesarios
Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Vie Oct 18, 2013 11:36 pm por luckyer07
Ojala salga pronto , que ganas Smile
Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Sáb Oct 19, 2013 1:03 am por Administrador
Muy bueno! Ya quiero probar los nuevos movimientos con base de Box2D y sus objetos. Very Happy
Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Jue Nov 14, 2013 5:36 am por Zonacas
Video introductorio sobre Clickteam Fusion 2.5

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Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Sáb Nov 16, 2013 7:18 am por Zonacas
Otro video en el que se muestra el uso de las fisicas para hacer un angry birds

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Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Sáb Nov 16, 2013 11:34 am por Mart
Wooow como mola!!!! me gusta la idea de poder usar físicas de una forma mas intuitiva. Ya tengo ganas de probarlo Very Happy
Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Sáb Nov 16, 2013 12:09 pm por luckyer07
se ve bastante bien eso de las fisicas , veamos que mas nos puede dar eso para mejorar la jugabilidad .
Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Sáb Nov 16, 2013 1:57 pm por nachosniegenserio
- Real time syntax checking with red / green indicator of validity
- New "Where?" button indicating where the syntax error is located within the expression

Eso me ayudará bastante :')
Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Jue Nov 21, 2013 4:59 pm por Zonacas
Otro video sobre las físicas del Fusion 2.5

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Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Vie Nov 22, 2013 6:45 am por Mart
como molaaaa Very Happy
Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Mar Nov 26, 2013 3:58 pm por Zonacas
Atención ya tenemos precios...

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Fusion 2.5 Upgrade Pricing

Until Feb 3rd 2014
The upgrade price from version 2.0 to Fusion 2.5 will be....
$39. After this date it will be $49

So you can go from MMF 2.0 to Fusion 2.5 for $39
You can go from MMF2 2.0 Developer to Fusion 2.5 Developer for $39

If you still have Multimedia Fusion 1.5 the upgrade is $69
If you have an older product you will need to purchase Fusion 2.5

If you have The Games Factory 2
The upgrade price from version 2.0 will be $49 until Feb 3rd 2014
After this date it will rise to $69

If you have purchased Multimedia Fusion 2 or Multimedia Fusion 2 Developer since August 1st 2013
You will be getting version 2.5 for free.

Your copy of the software must have been purchased directly from Clickteam, Clickteam on Amazon or thru one of our authorized resellers. Educational, time-limited, promotional copies are not eligible for the free upgrade.

Other news:
The price of Fusion 2.5 Developer will rise to $399
So if you don't own any products right now and have been thinking of getting the developer version --- You would save a bit of money if you bought it now and got the free 2.5 upgrade.

We will have the upgrade process up shortly so you can get ready!

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Que viene a ser que hasta el 3 de febrero de 2014

el update costará unos 39$ después costará 49$
Tanto si se actualiza desde MMF2 o desde MMF2 Dev

Si se actualiza desde Games Factory 2 son 49$ y después 69$

Para los que compraron MMF2 o MMF2 Dev a partir del 1 de Agosto obtienen la actualización gratis

y si alguien no tiene Multimedia Fusion Dev y esta pensando en comprarlo es buen momento para comprarlo porque luego subirá de 369$ que vale ahora en la tienda de EEUU a 399$

Si se compra ahora se obtiene la actualización gratis

Esperamos los precios en euros ya que no suelen hacer la conversión al pie de la letra...
Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Mar Nov 26, 2013 4:45 pm por elpupas7 (En línea)
Pues no me parece caro.
Los que tengan el TGF2, estarán bailando que no se lo creen. :xD:
¡ Ya sólo queda una semana !
Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje el Mar Nov 26, 2013 5:05 pm por luckyer07
yo active mi mmf2 en septiembre , me dan la actualizacion gratis ? :xD: , seria bueno Sad
Re: CLICKTEAM FUSION 2.5 FEATURE LIST
Mensaje Hoy a las 11:05 pm por Contenido patrocinado
 

CLICKTEAM FUSION 2.5 FEATURE LIST

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